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Pai Gow Online Game

Pai Gow Online Game

Introduction

Wenzhou Pai Gow is a traditional online poker game invented in ancient China. As for the rules, totally 32 cards are used to make different assemblies and decide the winner by comparing the pips.

Playing Method

  • Arrange the cards: two cards are a couple and put together.
  • Each pack of cards can only be used for two games and then should be arranged again.
  • Deal the cards: The dealer shakes a total of two dice; divide the dice by 4 to get a residual: 1 = dealer, 2 = the 1st player, 3 = the 2nd player,0 = the 4th player, in order to decide from which player to deal the cards. The dealer deals one card each time and each player holds two cards respectively.
  • Stake: There are three players and each player can stake whether the players can win or lose. But each player can only stake one loser and each play can stake three winners at most.
  • Decide the winner by checking the single digit of the sum of the two cards. The maximum is 9 pips and the minimum is 0.

Sequence of a single card

Sequence 1 2 3 4 5 6
A single cards

Name Teen Day Yun Gor Mooy Chong Bon Foo Ping Tit Look
Pips 12 2 8 4 10 6 4 11 10 7 6
Sequence 7
A single cards

 

 

 

 

Name Chop Gow Chop Bot Chop Chit Big chicken six Chop Ng Chicken
Pips 9 8 7 6 5 3

Sequence of pair cards

Sequence 1 2 3 4 5
Pair cards

 

 

 

 

 

Name Paired Teen Paired Day Gee Joon Paired Yun Paired Gor
Sequence 6 7
Pair cards

 

 

 

 

 

Name Paired Teen Paired Day Gee Joon Paired Yun Paired Gor
Sequence 7 8
Pair cards

 

 

 

 

 

 

Name Paired Tit Paired Look Paired Chop Gow Paired Chop Bot Paired Chop Chit Paired Chop Ng
Sequence 9 10 11 12 13
Pair cards

 

 

 

 

 

 

 

 

Name Teen Wong Teen Gong Day Gong Teen High Nine Day High Nine

 

Sequence of assemblies without pair cards

If there is no pair card, decide the winner by checking the single digit of the sum of the two cards. The maximum is 9 pips and the minimum is 0.
Example 1: Assemblies without pair cards

AssemblyPips counting method

 

Left card = 4 pips, right card = 5 pips; 4 + 5 = 9, so this assembly counts 9 pips.

 

Left card = 5 pips, right card = 11 pips, 5+ 11 = 16; because only the single digit of the sum of the two cards is used, so this assembly counts 6 pips.

 

Left card = 10 pips, right card = 10 pips, 10+ 10 = 20; because only the single digit of the sum of the two cards is used, so this assembly counts 0 pip.

Example 2: When the pips are the same, please compare the class of the two single cards:

AssemblyPips counting method

 

V.S

 

Both of them are 7 pips, but day card is greater than offsuit card, so the assembly containing day card is the winner.

 

V.S

 

Both of them are 9 pips, but the club is greater than red head, so the assembly containing club is the winner.

 

V.S

 

Both are 5 pips, but the long three is greater than High feet seven, so the assembly containing long three is the winner.

 

V.S

 

Both is 1 pip, but the long three is greater than zero six, so the assembly containing long three is the winner.

 

V.S

 

Club is in the same sequence with stool, so they are equal (the dealer wins).

Example 3: Big chicken six and chicken cannot vary the pips.

AssemblyPips counting method

 

The sum of the two cards is 3 + 7 = 10, and chicken can only defined as 3 pips, so this assembly is 0 pip.

 

The sum of the two cards is 6 + 6 = 12, and this assembly is 2 pips.

Comparison of the card patterns

  • Assembly containing pair card is larger than assembly without pair cards.
  • If the name of pair cards held by the player is the same, the dealer wins (If the class of cards respectively held by the dealer and player is the same, the dealer wins).
  • If there are no pair cards and the class of respective single card is the same, the dealer wins.
  • 0 pip is not regarded as any class and the dealer gets all of earns.
  • Big chicken six and chicken cannot vary the pips.

Payoff

  • Stake the player's winning at odds of 1: 0.99
  • Stake the player's losing at odds of 1: 0.93

Explanation

  • When the dealer deals the cards, sometimes the system cannot identify the situation; in this case, the dealer will rescan until the system can make full identification.
  • The RTP% for this game is 98.27% based on live data.
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